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Community Relations Newsletter - June 2009

$Moonbeam13:iconMoonbeam13: reports, July 11
News from the Community Relations team

Vexelicious: The Features #15

^Jules1983:iconJules1983: reports, July 9
This is the fifteenth Vexelicious feature article. As the name suggests, this article will be all about vexels. It is divided into three parts: DD's given in May and April, Vexels uploaded in May and April, and Themed Vexels.

What a Vexel Is: The Official dA Definition

^Jules1983:iconJules1983: reports, July 7
Influenced by recent dispute, it has been decided that it is time to make a solidified definition of what a vexel is by deviantART's terms. Please understand that this definition, and the rules along with it, are not made up from a few of the gallery moderator's thoughts, but built from the foundation of what the creator's words on 'vexel' were, and what the majority of the vexel community of deviantART has come to accept as a vexel. These rules are solid, final, and most-likely will not be faltered.

I need...

^deviantartfilm:icondeviantartfilm: reports, July 5
This is a new News Articles Serie where we will post all the needs of our deviants regarding Film and Animation!

If you have a need for your Film or Animation, send a note to us with the details and we will publish it!

June 09 - Photography DD's

^PorcelainPoet:iconPorcelainPoet: reports, July 3
June 09 Photography DD's

June09 Space Art News

^gucken:icongucken: reports, July 3
Monthly news "out of this world" including June DDs

Film & animation DD's - June 2009

^deviantartfilm:icondeviantartfilm: reports, July 2
A monthly article featuring the previous months DD's

Macro Photography Daily Deviations : June 2009

^dandelgrosso:icondandelgrosso: reports, July 2
Let's take a look at all the deviations in the Macro gallery that were featured as Daily Deviations in June 2009.

Daily deviations for June

^Thebuild:iconThebuild: reports, July 1
A full listing of the daily deviations awarded during June 2009

C&C Daily Deviations: June

^Thiefoworld:iconThiefoworld: reports, July 1
These series have the intention of showing you the Daily Deviations featured for the Comic & Cartoons galleries during the month for you to enjoy them one more time or check them out in case you missed any.

Community Relations News This Week

Community Relations Newsletter - June 2009

$Moonbeam13:iconMoonbeam13: reports, July 11
News from the Community Relations team

Vexelicious: The Features #15

^Jules1983:iconJules1983: reports, July 9
This is the fifteenth Vexelicious feature article. As the name suggests, this article will be all about vexels. It is divided into three parts: DD's given in May and April, Vexels uploaded in May and April, and Themed Vexels.

Community Relations


Transparencies and PixelArt

`ShoneGold:iconShoneGold: reports, November 4, 2007
Transparencies and PixelArt

PixelArt is a form of art created originally for computer games and then eventually becoming an artform in its own right. It follows certain rules, mostly by agreement between PixelArtists as to how it should be created. It has never really been formalized, just an accepted way of creating it.

Basically the only tools used should be the pencil tool, the eye dropper and the eraser. Computer generated effects such at the smudge tool, the burn tool, the gradient tool and the use of transparencies are regarded as taboo.

Recently I have noticed an ever increasing use of transparencies appearing in the PixelArt Galleries on dA. It is becoming quite alarming as deviantART isn’t here to create a new style of art but merely follow guidelines of how the experts in the field of the art suggest is appropriate. It has been a long established tradition not to use transparencies in PixelArt.

In order to get clarification from the bastion of the finest PixelArtists, probably in the world, I asked for a ruling at PixelJoint. For those not familiar with PixelJoint I really do encourage you to spend some time looking at the standard of PixelArt displayed there. [link]

As PJ is truly the home of Pixelart, I feel deviantART could not do better than follow the lead of PixelJoint . Here is the thread where Jalonso has made it quite clear to me that transparencies in PixelArt are not welcome at PixelJoint. [link]

In the interests of keeping PixelArt genuine PixelArt, at deviantART and help it grow and not be overwhelmed with the more sophisticated forms of Digital enhancement, work displaying obvious transparencies will eventually be moved out of the PixelArt Galleries.

For those not sure what I mean when I am talking about transparencies, I am not meaning the use of transparent backgrounds as in GIF images, I am meaning the alteration of a colors' opacity so when it is added onto the work, you can see through it, to the layer below.

Art Theft and Watermark Transparencies

Artists who are concerned about art theft and have normally added colored transparencies or other forms of transparencies, should in future please use only the dA watermark at the point of uploading their work. This will stop any misunderstanding about transparent security markings.

Initially I am expecting some very upset folk, for whom I am very concerned but ultimately, we may build a PixelArt gallery second to none where more of the world's best will be keen to bring their work to us and share their experience with those just discovering the pleasures of PixelArt.

OK, before the stoning of the PixelArt Gallery Director starts, please read on for some more PixelArt news.


*pixel-pax :iconpixel-pax:

This is a new site dedicated to running regular challenges, most of the folk involved are very experienced PixelArtists so we should see some very good challenges happening as well as some interesting collaborations. Have a look at the favourites section, there will be interesting Tutorials added as well, so if you love PixelArt keep an eye on Pixel-Pax.

The challenges will be competitive and will yield winners. All place getters of the challenges will be featured in my Journal, hopefully the challenges may well yield some good DD features for us all to enjoy as a bonus.

The first challenge Pixel-Pax conducted was for a PixelArt Avatar featuring an Owl.

First place, goes to ~thUg-inc


Second place, goes to ~atoji


Third place, goes to ~skamocore


Congratulations to the winners!



Everyone’s work was exceptional so here are all the entries…




PixelArt and Doll DD features for October.


























Devious Comments

love 0 0 joy 2 2 wow 0 0 mad 1 1 sad 0 0 fear 0 0 neutral 2 2

`zacthetoad:iconzacthetoad: Nov 4, 2007, 6:49:07 AM
I understand where you're coming from and in fact I agree with you, but what about the following point;

Isn't art about pushing the boundaries? Why must we follow the guidelines of the "experts" instead of branching out in our own creative manner. Why can't we develop our own style so that one day people will follow us.

Wouldn't it be ever so devious of us...

--
Zac
Emoticonist

Pigs Don't Fly | I Don't Speak German
=Tanukitsune1:iconTanukitsune1: Nov 4, 2007, 7:03:39 AM
Hmm, the program I have has a transparency tool, but it doesn't work in layers...

So if want to know which color something should behind a glass, I should figure it out myself?
`ShoneGold:iconShoneGold: Nov 4, 2007, 7:05:41 AM
Well you put up a good argument but then it would not longer be PixelArt. It would be DigitalArt where you can have fun playing with all the different tools. It isn't as if I am telling people they can't use gradients or transparencies or the burn tool....go for it, push them boundaries, see how good you can get at it...just please don't upload it into pixelart. ;)

--
Ann aka ShoneGold
PixelArt Gallery Moderator

pixelart chat [link]
pixel art forum [link]
~FlyingApe:iconFlyingApe: Nov 4, 2007, 7:19:49 AM
Dude, it's pixel ART, not pixel NAZIS. Freaking art is for creative distribution of your own thoughts and ideas, who care how you make it? No street artist is going to go and yell at some new dude for mixing up wheat paste (posters) and free hand stuff with some tags thown in, in fact he might get props. We like to see stuff different in the world, so why not in pixel art?

--
Currently: ROCKING THE WORLD.
~FlyingApe:iconFlyingApe: Nov 4, 2007, 7:21:29 AM
pixel art is digital.... and it is art.... so it is digital art.

--
Currently: ROCKING THE WORLD.
~StylePixelStudios:iconStylePixelStudios: Nov 4, 2007, 7:34:00 AM
I know I made a point about transparencies to you, but there are things I have since thought about concerning them, plus another that I thought of after reading Zac's comment.

Firstly, the method of transparencies detailed in the forum thread from PixelJoint given is a cheap way of anti-aliasing work to give it a less jaggedly look. Instead of carefully selecting brighter (or darker) colours to blend into the background, the same colour is multiplied, and the opacity of each individual pixel is changed, progressively lower, approaching 0%.

Now, I consider this to be a cheap and nasty shortcut. HOWEVER, we should not confused, or perhaps consider, the use of transparencies for AA (anti-aliasing) and the use of transparencies for glass/window effects.

I believe there is a difference between using transparency techniques for the two different reasons, and both give different things to the artwork. Transparencies are utilised differently in glass effects than in AA purposes, in that they are used purely as a tonal variation to give the impression of glass. It allows for the use of inner-room details (such as in buildings), while allowing to give the impression of a window being there.

I realise that the colours that are created after applying a transparency can be manually placed, but considering the amount of colours/detail is covered in some situations, and the tone that may be requested, it can be an extremely laborious task of choosing exact colours that would match how that colour would change under a tone. It's not something that any person with limited pixel art experience can do, and hell, not even I can do it.

Not allowing for the use of glass effect transparencies can certainly turn off a lot of people, who suddenly find they need to trial and error colours in order to give a good effect. While it isn't impossible, it is quite hard.

Secondly, I believe that there is a difference between DeviantArt and Pixeljoint. PixelJoint is made up of very experienced pixel artists, and the site has that reputation down-pat. As a result, the chances of having beginner pixel artists is small.

Comparing that to DeviantArt, we have a much larger group of beginner pixel artists, some of which do not know the fundamentals of the art style. This shouldn't change the way learning pixel artists should go about their work, but the skill level, and the understanding of 'true pixel art' would expected to be quite lower here than over at PJ.

Thirdly, the usage of tools was mentioned, and essentially it was ruled that tools which altered the colour value of a pixel for you, or did work for you that you could already do, where not permissible. Would that also not allow the use of layers in Photoshop or any other program?

The use of layers makes a pixel artists life easier, as it allows them to be more liberal in their pixelling technique. It allows for a less hassle, as mistakes are easier to rectify and pixels are erased into nothing as apposed to another colour (as in MSPaint).

Lastly, and this is the thing I thought of after reading Zac's comment, is that I don't believe that we should be bounded by rules when it comes to art. After all, art is art, and it did come first before the genre was added to it. What I mean is, is that while there may be a certain type of 'true' pixel art, is it not possible to have a variety of modified pixel art styles? Styles that embrace and utilise both simple pixel art and specialised digital tool techniques?

I can understand where the want for and understanding of 'true' pixel art comes from, but I don't think (nor like the idea of) limiting ourselves and our creative capabilities, simple because it cannot be considered pure pixel art.

I apolgise for the length of this reply, but there are a number of things I needed to question/queery i regards to this event.

--
StylePixelStudios - Pixel and Vexel Art
[link]
`ShoneGold:iconShoneGold: Nov 4, 2007, 7:39:24 AM
Yes it is digitalArt>;pixelArt...and then you get to the definition.
Then there is DigitalArt >;Photomanipulation....and then you get to the definition
Then there is Digital Art >vector art...and then you get to the definition.

...so on and so forth....you get the idea. :)

--
Ann aka ShoneGold
PixelArt Gallery Moderator

pixelart chat [link]
pixel art forum [link]
~Haeeryu:iconHaeeryu: Nov 4, 2007, 7:39:28 AM
Certain features have to be present in a piece for it to be considered, let's say, Baroque. Same for Renaissance. Or other art styles out there (sonets aren't if they aren't, well... sonets.). PIXEL art is the direct manipulation of each pixel, whereas the artist has exact control of each and every pixel placed. Differently from using the Smooth tool from Photoshop, which works automatically and you do not have control over it, the Pixel Artist who wants to smooth things out do it himself. That's the brilliancy of it.

Not saying that you cannot mix stuff with pixel art, you can, and it can be great. It just isn't pixel art anymore. [link]
this piece has great quality pixel art in it, but due to the background it is not in the pixel art section.

So, if you want to push boundaries, GREAT, count me in, but do no try to fit that into a pre-defined "category". After all, pushing boundaries is creating a new category =P

--
Tangerine, tangerine...
~Haeeryu:iconHaeeryu: Nov 4, 2007, 7:41:39 AM
Every apple is a fruit, but not every fruit is an apple :P

--
Tangerine, tangerine...
`ShoneGold:iconShoneGold: Nov 4, 2007, 7:44:25 AM
I guess so.:)

--
Ann aka ShoneGold
PixelArt Gallery Moderator

pixelart chat [link]
pixel art forum [link]
 

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