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More Digital Art News

Apophysis Challenge Number 4

=hallv5:iconhallv5: reports, 1d 8h ago
Apophysis Challenge by =f--l--A--r--k

My personal VISIONI EIGHT editinon

*AthosLuca:iconAthosLuca: reports, November 22
My personal VISIONI EIGHT editinon

Surreal Arts and Dreams

=Fiery-Fire:iconFiery-Fire: reports, November 22
A fantastic collection of some of the best Surreal art here on DA !!!

Great Collect of Masterpeace

=ArwenGernak:iconArwenGernak: reports, November 21
A collect of great works: manipulation, drawings, photography, writings...
Thanks to all this awesome talented artists

With all my sympathy

Arwen Gernak

Essentials for Photomanipulation

=StarBoyDeath:iconStarBoyDeath: reports, November 21
I’d really like to help my fellow artists in their growth in photomanipulation. I hope you enjoy and you understand some of the essentials for becoming the artist that you’ve always dreamed of being. In this article, I'll talk about developing ideas, finding stock images, throwing off limitations, being patient and giving all the effort you can give. There's a short feature as well. :salute:

Friday Fotomanip Features #8: Nov. 14th - 20th

=bitchinblack:iconbitchinblack: reports, November 20
Here is the 8th installment of the Friday FotoManip Features.

Hot Off the Press XVII

=FarDareisMai:iconFarDareisMai: reports, November 20
The best fractals from the last week, collected in one place for your viewing convenience.

Please have a look at this Artist!

~watsup223:iconwatsup223: reports, November 18
Hey @ all Please have a look at this Artist cause I think he's just great!

Enjoy it =)

The Best Free Fonts of 2009!!!

^Sander-Seto:iconSander-Seto: reports, November 17
''As this year comes to a close, we can look back and see that 2009 was a big year for typography. We saw more web designs with a focus on type, and there were some pretty amazing fonts released. Here are some of the best free fonts from this past year. A few of the fonts below were released at the end of 2008, but since they didn’t see much action until this year, I included them in the list.''

Go and check it out! I can guarantee it's worth your time ;)

She comes in colors everywhere... Photomanip#01

~sawjpsart-proj:iconsawjpsart-proj: reports, November 16
Always... always coming in colors everywhere

Digital Art News This Week

Surreal Arts and Dreams

=Fiery-Fire:iconFiery-Fire: reports, November 22
A fantastic collection of some of the best Surreal art here on DA !!!

Great Collect of Masterpeace

=ArwenGernak:iconArwenGernak: reports, November 21
A collect of great works: manipulation, drawings, photography, writings...
Thanks to all this awesome talented artists

With all my sympathy

Arwen Gernak

Friday Fotomanip Features #8: Nov. 14th - 20th

=bitchinblack:iconbitchinblack: reports, November 20
Here is the 8th installment of the Friday FotoManip Features.

Essentials for Photomanipulation

=StarBoyDeath:iconStarBoyDeath: reports, November 21
I’d really like to help my fellow artists in their growth in photomanipulation. I hope you enjoy and you understand some of the essentials for becoming the artist that you’ve always dreamed of being. In this article, I'll talk about developing ideas, finding stock images, throwing off limitations, being patient and giving all the effort you can give. There's a short feature as well. :salute:

Hot Off the Press XVII

=FarDareisMai:iconFarDareisMai: reports, November 20
The best fractals from the last week, collected in one place for your viewing convenience.

My personal VISIONI EIGHT editinon

*AthosLuca:iconAthosLuca: reports, November 22
My personal VISIONI EIGHT editinon

Apophysis Challenge Number 4

=hallv5:iconhallv5: reports, 1d 8h ago
Apophysis Challenge by =f--l--A--r--k

BLUE FANTASY

~PinkSunshine666:iconPinkSunshine666: reports, November 22
:bulletblue:FANTASY:bulletblue:

dedication of visionary

=passionheart:iconpassionheart: reports, 1d 10h ago
be the best of friend to all imaginations & thank you =Max6 for the inspiration

Digital Art


The Ins and Outs of Furcadia Portraits

*rlmiller:iconrlmiller: reports, October 1, 2008
More than likely, those in the anthro community on deviantArt have noticed little 95 x 95 pixelated pictures, featuring a slew of different characters and colors. Most of them are labeled as "ports," which goes completely above the heads of anyone not familiar with them. What are ports? What makes them special? And why should they be considered an art and not an avatar?

First of all, a "port" is short for "portrait." In the game Furcadia, it is used to represent your character. However, I would personally not classify it as a strict avatar, since you can create it yourself and it doesn't follow any design guidelines, other than being pixelated (in some circumstances), being 95x95 pixels, and sometimes following a certain color palette. I'll get more into specifics later. For now, enjoy some samples of what a portrait looks like in game.

An example of the default Furcadia avatar for "musteline."

An example of the same character using a non-remappable portrait.

An example of a different character using a remappable portrait (notice the portrait has similar colors as the character in the game screen)

What goes into making a port? Many artists usually sketch, line, then color/shade the picture, just like many CGed or pixeled pieces. However, with a remappable portrait, you are put under some restraints. In order for the picture to change colors as the character in the game screen changes colors, the artist must color and shade using specific restrictions. For hair color, they must use a specific strand of pink colors. For skin/fur, they must use gray. For trousers, cape, and vest, they must use purple, orange, and green (accordingly). Below is an example of the palette with the restrictions removed for ease of shading (normally the palette has 236 colors):


Here is an example of the palette with all the colors included, but with the colors used pulled aside (this is a brilliant example by the way):


Here are some portrait tutorials posted by our own deviantArt members, showing how they create portraits:

I want you all to know that there are many other WONDERFUL tutorials out there, but I chose these for specific content. :)

You will notice that with most of these tutorials, when it comes to shading the remappable portions, the artists use the same colors as given by the palette. The game will remap these automatically everytime the player chooses to change the colors of their character. Below are some examples of remapping portraits:


Now, here are some examples of some non-remappable portraits. These can use colors not on the palette, but many artists choose to stick to the palette anyway and just don't follow the rules of remapping (the game offers you the option to either have the portrait remap or not):


Many of the nonremap ports could be considered "avatars" of sorts, like what you would find on livejournal or a forum, but they are pieces of art that are meant to express the character as something different than the default the game has set for them.

Why am I writing this article? Because I want everyone to realize that doing a Furcadia portrait is NOT easy. It's not an Oekaki (the scale is much too small). It's not an avatar. It's what would happen if pixel art, CGing, and icons all got together in a wonderful orgy and had a love child. Many people make their livelihoods specifically around these pieces of work. And even if you can't respect the fact that the content may or may not be anthro, then please do respect all the effort and passion put into these minimasterpieces.

Thank you.

Devious Comments

love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconmoonblues:
Beautifully written.
:iconadielle:
I love you Becca. <3

--
Goodbye my Sunshine, for we are but smoke and ash...
:icona-sorta-fairytail:
Yes, yes.
Some people certainly do need to realize port art isn't as easy as it might seem, be the outcome awesome looking or otherwise.
So yes! Bravo!
:iconfirepixie:
Oh my, first let me say thanks for including my work in this very informative article, I've never been included in one of these before! :w00t:

This is well written, I especially like how you point out the restrictions many pixel port artists have to face when creating new images; since the server upgrade Furcadia offers new and different ways to create ports. 95x95 pixels and a fixed palette is indeed cumbersome, but I believe those that have the patience and dedication to make such fluid pixel images with such limitations are passionate artists. :heart:

Cheers to the pixel and the Furcadian portrait artist!

--
I'm concerned that we're sitting here like I'm a responsible adult. I'm pretty sure I stopped growing up in my teens and have been faking ever since. For God's sake, I don't even know what you just said because I was thinking about Batman.
:iconn-o-x-t-u-r-n-a-l:
*HIGH FIVES*

--
Found on my page: Port Art (pixel/non-pixel) - CG Art - Patch Art/Work.
:iconeisplanet04:
I didn't know they cared to move portraits anymore. I haven't had any issues as of late.
:iconshota:
Hey, this is pretty awesome! Thank you for writing this. It's an enjoyable and actually educating read. :)

--
Well doesn't that just beat all...?
:iconwrekal:
Yay! Really great article! I'm going to link it in my journal. :)
 

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