Finally the countdown V-ray for Maya was over and now it launches, with the comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of shaders and many others. V-Ray for Maya is an indispensable tool that is always there to help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality.
We can see some key features here:
Image Sampling
Three different image sampling methods.
Full-scene anti-aliasing.
Progressive path tracing.
Support for additional render elements (diffuse, reflection, GI, etc).
Advanced color (tone) mapping controls.
Extensible with custom image samplers through the V-Ray SDK.
Illumination
Physically accurate full global illumination solutions.
Different GI algorithms: path tracing, irradiance cache, photon maps, light cache.
Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects.
Physically accurate area lights.
Efficient illumination from HDR environments
Procedural sun & sky models.
Extensible with custom lights through the V-Ray SDK.
Shaders
Physically plausible materials.
Blurry reflections/refractions.
Accurate hilights.
Set of fast Sub-surface scattering shaders.
Support for efficient material layering.
Extensible with custom shaders through the V-Ray SDK.
Camera Effects
Supported Autodesk Maya 2008, 2009, 2010.
Multiplatform.
To read more, you can read about V-ray|Maya in here: [link]
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